Files
qelectrotech-source-mirror/sources/editor/graphicspart/partterminal.h
joshua 1607c7f5dc Minor : improve behavior when rotate terminal part.
iIn the element editor, every rotation is made around the center of the
scene, this is usefull when rotate several part but less when only one
need to be rotated, especially when it is the terminal part and we only
want to change the orientation.
This commit solve it. Now when only a terminal part is selected, the
terminal don't rotate around the center of the scene but change the
orientation.

The rotation, flip and mirror of parts are good features but always
rotate around the center of the scene and if the parts are far from the
center of the scene the behavior look inappropriate from the POV of user
(because parts move far from original position and can out of the view).
A good new features should be to solve it (rotate around the center of
the bounding rect of the selection) and probably extract the function
rotate/flip/mirror from the parts class and create a new class with for
only goal to calculate and apply these modifiaction trough an undo
command.
2025-07-15 22:47:33 +02:00

103 lines
3.1 KiB
C++

/*
Copyright 2006-2025 The QElectroTech Team
This file is part of QElectroTech.
QElectroTech is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 2 of the License, or
(at your option) any later version.
QElectroTech is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with QElectroTech. If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef PART_TERMINAL_H
#define PART_TERMINAL_H
#include "../../properties/terminaldata.h"
#include "customelementgraphicpart.h"
#include <QUuid>
/**
This class represents a terminal which may be used to compose the drawing of
an electrical element within the element editor.
*/
class PartTerminal : public CustomElementGraphicPart
{
Q_OBJECT
Q_PROPERTY(Qet::Orientation orientation READ orientation WRITE setOrientation)
Q_PROPERTY(QString terminal_name READ terminalName WRITE setTerminalName)
Q_PROPERTY(TerminalData::Type terminal_type READ terminalType WRITE setTerminalType)
public:
// constructors, destructor
PartTerminal(QETElementEditor *editor, QGraphicsItem *parent = nullptr);
~PartTerminal() override;
private:
PartTerminal(const PartTerminal &);
signals:
void orientationChanged();
void nameChanged();
void terminalTypeChanged();
// methods
public:
enum { Type = UserType + 1106 };
/**
Enable the use of qgraphicsitem_cast to safely cast a QGraphicsItem into a PartTerminal.
@return the QGraphicsItem type
*/
int type() const override { return Type; }
QString xmlName() const override { return(QString("terminal")); }
void fromXml(const QDomElement &) override;
const QDomElement toXml(QDomDocument &) const override;
void paint(
QPainter *painter,
const QStyleOptionGraphicsItem *,
QWidget *) override;
QPainterPath shape() const override;
QPainterPath shadowShape() const override {return shape();}
QRectF boundingRect() const override;
bool isUseless() const override;
QRectF sceneGeometricRect() const override;
void startUserTransformation(const QRectF &) override;
void handleUserTransformation(const QRectF &, const QRectF &) override;
Qet::Orientation orientation() const {return d -> m_orientation;}
void setOrientation(Qet::Orientation ori);
void setRotation(qreal angle);
qreal rotation() const;
void flip();
void mirror();
void nextOrientation();
void previousOrientation();
QString terminalName() const { return d -> m_name; }
void setTerminalName(const QString& name);
QString name() const override { return QObject::tr("Borne");}
TerminalData::Type terminalType() const {return d->m_type;}
void setTerminalType(TerminalData::Type type);
void setNewUuid();
private:
void updateSecondPoint();
TerminalData* d; // pointer to the terminal data
private:
QPointF saved_position_;
};
#endif