Files
qelectrotech-source-mirror/editor/styleeditor.cpp
xavierqet 5210bd7a1d Classe CustomElementEditor renommee en QETElementEditor.
Classe EditorScene renommee en ElementScene.
Ajout de la classe ElementView.
Ajout de la classe ElementItemeditor, classe parente des widgets d'edition.
Modification des classes relatives a l'editeur afin que toutes aient acces a l'editeur, a la scene et au QUndoStack. Tous les widgets d'edition heritent donc de ElementItemEditor.
Ajout des methodes abstraites property() et setproperty() dans la classe CustomElementPart et de leur implementation dans les classes qui en derivent.
Sont desormais annulables les modifications : de style, sur les arcs, sur les bornes, sur les ellipses, sur les cercles, sur les champs de texte, sur les textes et sur les lignes.


git-svn-id: svn+ssh://svn.tuxfamily.org/svnroot/qet/qet/trunk@104 bfdf4180-ca20-0410-9c96-a3a8aa849046
2007-08-25 03:43:05 +00:00

139 lines
5.7 KiB
C++

#include "styleeditor.h"
#include "customelementgraphicpart.h"
StyleEditor::StyleEditor(QETElementEditor *editor, CustomElementGraphicPart *p, QWidget *parent) : ElementItemEditor(editor, parent), part(p) {
// couleur
color = new QButtonGroup(this);
color -> addButton(black_color = new QRadioButton(tr("Noir")), CustomElementGraphicPart::BlackColor);
color -> addButton(white_color = new QRadioButton(tr("Blanc")), CustomElementGraphicPart::WhiteColor);
// style
style = new QButtonGroup(this);
style -> addButton(normal_style = new QRadioButton(tr("Normal")), CustomElementGraphicPart::NormalStyle);
style -> addButton(dashed_style = new QRadioButton(tr("Pointill\351")), CustomElementGraphicPart::DashedStyle);
style -> button(part -> lineStyle()) -> setChecked(true);
// epaisseur
weight = new QButtonGroup(this);
weight -> addButton(none_weight = new QRadioButton(tr("Nulle")), CustomElementGraphicPart::NoneWeight);
weight -> addButton(thin_weight = new QRadioButton(tr("Fine")), CustomElementGraphicPart::ThinWeight);
weight -> addButton(normal_weight = new QRadioButton(tr("Normale")), CustomElementGraphicPart::NormalWeight);
// remplissage
filling = new QButtonGroup(this);
filling -> addButton(no_filling = new QRadioButton(tr("Aucun")), CustomElementGraphicPart::NoneFilling );
filling -> addButton(black_filling = new QRadioButton(tr("Noir")), CustomElementGraphicPart::BlackFilling);
filling -> addButton(white_filling = new QRadioButton(tr("Blanc")), CustomElementGraphicPart::WhiteFilling);
// antialiasing
antialiasing = new QCheckBox(tr("Antialiasing"));
updateForm();
main_layout = new QVBoxLayout();
main_layout -> addWidget(antialiasing);
main_layout -> addWidget(new QLabel("<u>" + tr("Trait :") + "</u> "));
QHBoxLayout *color_layout = new QHBoxLayout();
color_layout -> addWidget(new QLabel(tr("Couleur : ")));
color_layout -> addWidget(black_color);
color_layout -> addWidget(white_color);
color_layout -> addStretch();
main_layout -> addItem(color_layout);
QHBoxLayout *style_layout = new QHBoxLayout();
style_layout -> addWidget(new QLabel(tr("Style : ")));
style_layout -> addWidget(normal_style);
style_layout -> addWidget(dashed_style);
style_layout -> addStretch();
main_layout -> addItem(style_layout);
QHBoxLayout *weight_layout = new QHBoxLayout();
weight_layout -> addWidget(new QLabel(tr("\311paisseur : ")));
weight_layout -> addWidget(none_weight);
weight_layout -> addWidget(thin_weight);
weight_layout -> addWidget(normal_weight);
weight_layout -> addStretch();
main_layout -> addItem(weight_layout);
main_layout -> addWidget(new QLabel("<u>" + tr("Remplissage :") + "</u> "));
QHBoxLayout *filling_layout = new QHBoxLayout();
filling_layout -> addWidget(no_filling);
filling_layout -> addWidget(black_filling);
filling_layout -> addWidget(white_filling);
filling_layout -> addStretch();
main_layout -> addItem(filling_layout);
main_layout -> addStretch();
setLayout(main_layout);
}
StyleEditor::~StyleEditor() {
qDebug() << "~StyleEditor()";
}
void StyleEditor::updatePart() {
// applique l'antialiasing
part -> setAntialiased(antialiasing -> isChecked());
// applique la couleur
part -> setColor(static_cast<CEGP::Color>(color -> checkedId()));
// applique le style
part -> setLineStyle(static_cast<CEGP::LineStyle>(style -> checkedId()));
// applique l'epaisseur
part -> setLineWeight(static_cast<CEGP::LineWeight>(weight -> checkedId()));
// applique le remplissage
part -> setFilling(static_cast<CEGP::Filling>(filling -> checkedId()));
}
void StyleEditor::updatePartAntialiasing() { addChangePartCommand("style antialiasing", part, "antialias", antialiasing -> isChecked()); }
void StyleEditor::updatePartColor() { addChangePartCommand("style couleur", part, "color", color -> checkedId()); }
void StyleEditor::updatePartLineStyle() { addChangePartCommand("style ligne", part, "line-style", style -> checkedId()); }
void StyleEditor::updatePartLineWeight() { addChangePartCommand("style epaisseur", part, "line-weight", weight -> checkedId()); }
void StyleEditor::updatePartFilling() { addChangePartCommand("style remplissage", part, "filling", filling -> checkedId()); }
void StyleEditor::updateForm() {
activeConnections(false);
// lit l'antialiasing
antialiasing -> setChecked(part -> antialiased());
// lit la couleur
color -> button(part -> color()) -> setChecked(true);
// lit le style
style -> button(part -> lineStyle()) -> setChecked(true);
// lit l'epaisseur
weight -> button(part -> lineWeight()) -> setChecked(true);
// lit le remplissage
filling -> button(part -> filling()) -> setChecked(true);
activeConnections(true);
}
void StyleEditor::appendWidget(QWidget *w) {
main_layout -> insertWidget(7, w);
}
void StyleEditor::activeConnections(bool active) {
if (active) {
connect(color, SIGNAL(buttonClicked(int)), this, SLOT(updatePartColor()));
connect(style, SIGNAL(buttonClicked(int)), this, SLOT(updatePartLineStyle()));
connect(weight, SIGNAL(buttonClicked(int)), this, SLOT(updatePartLineWeight()));
connect(filling, SIGNAL(buttonClicked(int)), this, SLOT(updatePartFilling()));
connect(antialiasing, SIGNAL(stateChanged(int)), this, SLOT(updatePartAntialiasing()));
} else {
disconnect(color, SIGNAL(buttonClicked(int)), this, SLOT(updatePartColor()));
disconnect(style, SIGNAL(buttonClicked(int)), this, SLOT(updatePartLineStyle()));
disconnect(weight, SIGNAL(buttonClicked(int)), this, SLOT(updatePartLineWeight()));
disconnect(filling, SIGNAL(buttonClicked(int)), this, SLOT(updatePartFilling()));
disconnect(antialiasing, SIGNAL(stateChanged(int)), this, SLOT(updatePartAntialiasing()));
}
}