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Discussion #599's own scope explicitly deferred this ("Related, not proposed here... a natural follow-up once basic pan/zoom motion works"). Basic pan/zoom now works (previous commits on this branch), so this adds it -- generically, for whichever SpaceMouseBackend is in use, not tied to libspnav specifically, matching the seam the previous commit built. ## Reuses ShortcutManager instead of inventing a second action registry ShortcutManager is already an app-wide registry of every named, rebindable action -- undo, redo, rotate selection, cut/copy/paste, autonum configure, and dozens more -- each carried by a live QAction or QAbstractButton. A device button binding to one of *those* ids, rather than to a bespoke QET-3D-mouse-only action list, means the discussion's own examples (rotate/mirror/undo) are available for free, and any action added to the app in the future is automatically bindable too. Added ShortcutManager::trigger(id): find the first still-alive target for an id and call QAction::trigger() or QAbstractButton::click(), whichever it is. Deliberately not disambiguated by which window is currently active, unlike SpaceMouseListener's own pan/zoom dispatch -- a target's owning top-level window isn't reliably discoverable from a bare QAction. Correct in the overwhelming common case of one open editor window; documented in the header as a known simplification, not silently assumed correct. ## The binding itself: SpaceMouseButtonMap A thin QSettings-backed button-number -> action-id map, unbound by default for every button on every device -- nothing happens on any button press until the user opens Configuration > Souris 3D and binds something, matching this whole feature's "silent until asked for" default. ## Backend side: SpaceMouseBackend::buttonPressed(int) Added to the platform interface alongside the existing motion() signal. SpnavBackend now handles SPNAV_EVENT_BUTTON (previously explicitly ignored) and emits on press only -- release is not reported, since nothing downstream has a use for it. A future non-spnav backend implements the same signal and gets button support for free through SpaceMouseListener::applyButton(), without that logic being duplicated or re-verified per backend -- the same reasoning the previous commit's seam was built around. ## Configuration UI: SpaceMouseConfigPage Modelled directly on the existing ShortcutsConfigPage -- same QTableWidget shape, same "persist on applyConf(), not live" contract -- one row per binding: button number (spin box, unbounded, since button count and numbering genuinely vary from 2 to 30+ across real devices and this could not be checked against hardware) and action (combo box populated from ShortcutManager::instance().allShortcuts(), the exact same live registry the Shortcuts page itself lists). Only added to the Configuration dialog when QET_SPACEMOUSE_SUPPORT is compiled in. ## Verified, including the one thing that doesn't need hardware to prove Rebuilt from scratch both ways: option off adds zero new object code (confirmed via a forced rebuild of the one unconditionally-changed file, shortcutmanager.cpp, which alone picked up new warning-free code); option on compiles all four new/changed files warning-free and links clean. The backend's button *detection* (SPNAV_EVENT_BUTTON -> buttonPressed signal) still cannot be verified without a real device or daemon -- same limitation as the motion path from the previous commits, stated plainly rather than glossed over. What *is* fully verified, because none of it needs hardware: - SpaceMouseButtonMap: unbound by default, set/read-back, clearing via an empty id, enumeration -- all confirmed via a standalone harness linked against the real compiled objects. - ShortcutManager::trigger(): registered a real QAction, confirmed trigger() fires it exactly once and returns true; confirmed it returns false (not a crash) for an unknown id. - SpnavBackend: constructs safely with no daemon present (isAvailable() false, as it must be), and both its motion and buttonPressed signals are correctly wired per Qt's own metaobject data (QSignalSpy). - The configuration page end-to-end, via a real Xvfb session: opened Configuration > Souris 3D, confirmed the action combo box lists the live, real ShortcutManager registry (undo, rotate, cut/copy/paste, dozens more -- not a mock), added rows, edited the button number, removed rows, selected "Éditeur de schémas — Pivoter" (Rotate -- the discussion's own example) for button 3, clicked OK, and confirmed via the actual settings file that it persisted exactly as "buttons\3=diagrameditor.rotate_selection". Reopened the dialog and confirmed it read back correctly. This is a full, real round trip through the UI, not a claim.