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L'organisation interne de l'editeur d'element a ete completement revue. Auparavant, chaque primitive instanciait son propre widget d'edition et le gardait durant toute sa duree de vie, entrainant ainsi une consommation memoire et un temps de chargement importants. Desormais, l'editeur instancie des son demarrage 9 widgets d'edition qu'il conserve durant toute sa duree de vie. Il choisit alors lequel afficher en fonction des primitives selectionnees. git-svn-id: svn+ssh://svn.tuxfamily.org/svnroot/qet/qet/trunk@855 bfdf4180-ca20-0410-9c96-a3a8aa849046
67 lines
2.1 KiB
C++
67 lines
2.1 KiB
C++
/*
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Copyright 2006-2010 Xavier Guerrin
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This file is part of QElectroTech.
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QElectroTech is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 2 of the License, or
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(at your option) any later version.
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QElectroTech is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with QElectroTech. If not, see <http://www.gnu.org/licenses/>.
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*/
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#ifndef PART_ARC_H
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#define PART_ARC_H
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#include <QtGui>
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#include "customelementgraphicpart.h"
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/**
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Cette classe represente un arc pouvant etre utilise pour composer le
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dessin d'un element dans l'editeur d'element.
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*/
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class PartArc : public QGraphicsEllipseItem, public CustomElementGraphicPart {
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// constructeurs, destructeur
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public:
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PartArc(QETElementEditor *, QGraphicsItem * = 0, QGraphicsScene * = 0);
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virtual ~PartArc();
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private:
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PartArc(const PartArc &);
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// attributs
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private:
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int _angle;
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int start_angle;
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// methodes
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public:
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enum { Type = UserType + 1101 };
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/**
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permet de caster un QGraphicsItem en PartArc avec qgraphicsitem_cast
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@return le type de QGraphicsItem
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*/
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virtual int type() const { return Type; }
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virtual void paint(QPainter *, const QStyleOptionGraphicsItem *, QWidget * = 0);
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virtual QString name() const { return(QObject::tr("arc", "element part name")); }
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virtual QString xmlName() const { return(QString("arc")); }
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virtual const QDomElement toXml(QDomDocument &) const;
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virtual void fromXml(const QDomElement &);
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virtual QPointF sceneTopLeft() const;
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virtual QRectF boundingRect() const;
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virtual void setAngle(int);
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virtual void setStartAngle(int);
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virtual int angle() const;
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virtual int startAngle() const;
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virtual void setProperty(const QString &, const QVariant &);
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virtual QVariant property(const QString &);
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virtual bool isUseless() const;
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protected:
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QVariant itemChange(GraphicsItemChange, const QVariant &);
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};
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#endif
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