Files
qelectrotech-source-mirror/editor/arceditor.cpp
xavierqet ea887f555f Correction d'un bug lors de l'enregistrement des polygones.
Ajout de la gestion des arcs de cercle dans l'editeur d'element.


git-svn-id: svn+ssh://svn.tuxfamily.org/svnroot/qet/qet/trunk@95 bfdf4180-ca20-0410-9c96-a3a8aa849046
2007-07-10 22:54:22 +00:00

77 lines
2.9 KiB
C++

#include "arceditor.h"
#include "partarc.h"
ArcEditor::ArcEditor(PartArc *arc, QWidget *parent) : QWidget(parent) {
part = arc;
x = new QLineEdit();
y = new QLineEdit();
h = new QLineEdit();
v = new QLineEdit();
start_angle = new QSpinBox();
angle = new QSpinBox();
start_angle -> setRange(-360, 360);
angle -> setRange(-360, 360);
QGridLayout *grid = new QGridLayout(this);
grid -> addWidget(new QLabel(tr("Centre : ")), 0, 0);
grid -> addWidget(new QLabel("x"), 1, 0);
grid -> addWidget(x, 1, 1);
grid -> addWidget(new QLabel("y"), 1, 2);
grid -> addWidget(y, 1, 3);
grid -> addWidget(new QLabel(tr("Diam\350tres : ")), 2, 0);
grid -> addWidget(new QLabel(tr("horizontal :")), 3, 0);
grid -> addWidget(h, 3, 1);
grid -> addWidget(new QLabel(tr("vertical :")), 4, 0);
grid -> addWidget(v, 4, 1);
grid -> addWidget(new QLabel(tr("Angle de d\351part :")), 5, 0);
grid -> addWidget(start_angle, 5, 1);
grid -> addWidget(new QLabel(tr("Angle :")), 6, 0);
grid -> addWidget(angle, 6, 1);
updateForm();
connect(x, SIGNAL(editingFinished()), this, SLOT(updateArc()));
connect(y, SIGNAL(editingFinished()), this, SLOT(updateArc()));
connect(h, SIGNAL(editingFinished()), this, SLOT(updateArc()));
connect(v, SIGNAL(editingFinished()), this, SLOT(updateArc()));
connect(start_angle, SIGNAL(valueChanged(int)), this, SLOT(updateArc()));
connect(angle, SIGNAL(valueChanged(int)), this, SLOT(updateArc()));
}
ArcEditor::~ArcEditor() {
qDebug() << "~ArcEditor()";
}
void ArcEditor::updateArc() {
qreal _x = x -> text().toDouble();
qreal _y = y -> text().toDouble();
qreal _h = h -> text().toDouble();
qreal _v = v -> text().toDouble();
_v = _v < 0 ? -_v : _v;
part -> setRect(
QRectF(
part -> mapFromScene(QPointF(_x - (_h / 2.0), _y - (_v / 2.0))),
QSizeF(_h, _v)
)
);
part -> setStartAngle(-start_angle -> value() + 90);
part -> setAngle(-angle -> value());
}
void ArcEditor::updateForm() {
qreal _h = part -> rect().width();
qreal _v = part -> rect().height();
QPointF top_left(part -> sceneTopLeft());
x -> setText(QString("%1").arg(top_left.x() + (_h / 2.0)));
y -> setText(QString("%1").arg(top_left.y() + (_v / 2.0)));
h -> setText(QString("%1").arg(_h));
v -> setText(QString("%1").arg(_v));
disconnect(start_angle, SIGNAL(valueChanged(int)), this, SLOT(updateArc()));
disconnect(angle, SIGNAL(valueChanged(int)), this, SLOT(updateArc()));
start_angle -> setValue(-part -> startAngle() + 90);
angle -> setValue(-part -> angle());
connect(start_angle, SIGNAL(valueChanged(int)), this, SLOT(updateArc()));
connect(angle, SIGNAL(valueChanged(int)), this, SLOT(updateArc()));
}