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The 3D mouse only worked on Linux, through spacenavd. This adds a second backend that reads the device directly over USB through hidapi, with no 3Dconnexion driver or SDK: the route to Windows and macOS (discussion #599), and usable on Linux without spacenavd. SpaceMouseHid decodes the raw reports from the device's own report descriptor -- where each axis and button sits, its range, absolute or relative -- so no per-model table is needed, with the classic report 1/2/3 layout as a fallback when the descriptor cannot be read and the 0x1c button list newer devices send. Absolute axes are rescaled to +-500 exactly as spacenavd does, so both backends give QET the same values. HidBackend polls from the main thread (fast while moving, slow when still), emits one sample per poll, and looks for a device every 3 s so plugging one in or back in needs no restart. QET_SPACEMOUSE_BACKEND (auto, spnav, hid) picks the backend; auto keeps libspnav on Linux when it is found and uses hidapi otherwise. hidapi is found through pkg-config as hidapi-hidraw (Linux) or hidapi (MSYS2, Homebrew). A sample arriving in the same millisecond as the previous one now counts for no time instead of a full period, so a burst of queued samples no longer moves the view further than the time it covers. Tested without a device: tst_spacemousehid (descriptor parsing, broken and hostile descriptors, every report form, recordings from real devices once they are added to fixtures/spacemouse), and end to end on Linux through a virtual USB device created with /dev/uhid: the same moves give byte-identical screenshots through the hidapi and libspnav backends, an absolute axis is rescaled as spacenavd does, buttons trigger their bound action, and unplugging and replugging while QET runs (including with a dialog open that a device button opened) reconnects cleanly. Not tested on Windows, macOS or real hardware. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>