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qelectrotech-source-mirror/sources/editor/qetelementeditor.h
scorpio810 81c684ca49 Merge Qt5 branch sources folder to trunk
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M    sources/aboutqet.cpp
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git-svn-id: svn+ssh://svn.tuxfamily.org/svnroot/qet/qet/trunk@3783 bfdf4180-ca20-0410-9c96-a3a8aa849046
2015-03-02 20:14:56 +00:00

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5.4 KiB
C++

/*
Copyright 2006-2015 The QElectroTech Team
This file is part of QElectroTech.
QElectroTech is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 2 of the License, or
(at your option) any later version.
QElectroTech is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with QElectroTech. If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef CUSTOM_ELEMENT_EDITOR_H
#define CUSTOM_ELEMENT_EDITOR_H
#include <QtWidgets>
#include "qetmainwindow.h"
#include "qet.h"
#include "elementscene.h"
#include "orientationset.h"
#include "elementslocation.h"
class ElementItemEditor;
class ElementView;
/**
This class represents an element editor, allowing users to draw, change and
configure a particular electrical element.
*/
class QETElementEditor : public QETMainWindow {
Q_OBJECT
// constructor, destructor
public:
QETElementEditor(QWidget * = 0);
virtual ~QETElementEditor();
private:
QETElementEditor(const QETElementEditor &);
void setupActions();
void setupMenus();
void setupInterface();
// attributes
private:
/// whether the editor is "read-only"
bool read_only;
/// menus
QMenu *file_menu, *edit_menu, *paste_from_menu, *display_menu, *tools_menu;
/// view widget for the editing scene
ElementView *ce_view;
/// editing scene
ElementScene *ce_scene;
/// container for widgets dedicated to primitive edition
QDockWidget *tools_dock;
/// Stack of widgets for tools_dock
QStackedWidget *tools_dock_stack_;
/// label displayed when several primitives are selected
QLabel *default_informations;
/// Hash associating primitive names with their matching edition widget
QHash<QString, ElementItemEditor *> editors_;
/// ScrollArea for the tools_dock DockWidget
QScrollArea *tools_dock_scroll_area_;
/// container for the undo list
QDockWidget *undo_dock;
/// Container for the list of existing primitives
QDockWidget *parts_dock;
/// List of primitives
QListWidget *parts_list;
/// actions for the "file" menu
QAction *new_element, *open, *open_file, *save, *save_as, *save_as_file, *reload, *quit;
/// actions for the "edit" menu
QAction *selectall, *deselectall, *inv_select;
QAction *cut, *copy, *paste, *paste_in_area, *paste_from_file, *paste_from_elmt;
QAction *undo, *redo;
QAction *edit_delete, *edit_size_hs, *edit_names, *edit_author, *m_edit_properties;
/// toolbars
QToolBar *parts_toolbar, *main_toolbar, *view_toolbar, *depth_toolbar, *element_toolbar;
/// Action group
QActionGroup *parts, *m_zoom_ag, *m_depth_ag;
/// minimum window title
QString min_title;
/// filename of the currently edited element
QString filename_;
/// location of the currently edited element
ElementsLocation location_;
/// whether the currently edited element comes from a file or a location
bool opened_from_file;
// methods
public:
void setNames(const NamesList &);
OrientationSet orientations() const;
void setLocation(const ElementsLocation &);
ElementsLocation location() const;
void setFileName(const QString &);
QString fileName() const;
void setReadOnly(bool);
bool isReadOnly() const;
void fromFile(const QString &);
void fromLocation(const ElementsLocation &);
bool toFile(const QString &);
bool toLocation(const ElementsLocation &);
bool isEditing(const ElementsLocation &);
bool isEditing(const QString &);
ElementScene *elementScene() const;
void readSettings();
void writeSettings();
static QPointF pasteOffset();
static QString getOpenElementFileName(QWidget * = 0, const QString & = QString());
void contextMenu(QContextMenuEvent *event);
protected:
void closeEvent(QCloseEvent *);
virtual void firstActivation(QEvent *);
private:
bool canClose();
QWidget *clearToolsDock();
void copyAndPasteXml(const QDomDocument &);
public slots:
void addLine();
void addRect();
void addEllipse();
void addPolygon();
void addArc();
void addText();
void addTextField();
void addTerminal();
void UncheckAddPrimitive();
void slot_new();
void slot_open();
void slot_openFile();
void openRecentFile(const QString &);
void openElement(const QString &);
void slot_reload();
bool slot_save();
bool slot_saveAs();
bool slot_saveAsFile();
void slot_setRubberBandToView();
void slot_setNoDragToView();
void slot_updateInformations();
void slot_updateMenus();
void slot_updateTitle();
void slot_createPartsList();
void slot_updatePartsList();
void slot_updateSelectionFromPartsList();
void xmlPreview();
bool checkElement();
void pasteFromFile();
void pasteFromElement();
void updateCurrentPartEditor();
};
/**
@param nameslist the new list of names for the currently edited element
*/
inline void QETElementEditor::setNames(const NamesList &nameslist) {
ce_scene -> setNames(nameslist);
}
/**
@return the location of the currently edited element
*/
inline ElementsLocation QETElementEditor::location() const {
return(location_);
}
/**
@return the filename of the currently edited element
*/
inline QString QETElementEditor::fileName() const {
return(filename_);
}
/**
@return the editing scene
*/
inline ElementScene *QETElementEditor::elementScene() const {
return(ce_scene);
}
#endif