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45 lines
1.4 KiB
C++
45 lines
1.4 KiB
C++
/*
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Copyright 2006-2021 The QElectroTech Team
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This file is part of QElectroTech.
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QElectroTech is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 2 of the License, or
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(at your option) any later version.
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QElectroTech is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with QElectroTech. If not, see <http://www.gnu.org/licenses/>.
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*/
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#ifndef ESEVENTADDDYNAMICTEXTFIELD_H
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#define ESEVENTADDDYNAMICTEXTFIELD_H
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#include "eseventinterface.h"
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class ElementScene;
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class PartDynamicTextField;
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class QGraphicsSceneMouseEvent;
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/**
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@brief The ESEventAddDynamicTextField class
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This ESEvent manage creation of dynamic text field in an ElementScene
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*/
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class ESEventAddDynamicTextField : public ESEventInterface
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{
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public:
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ESEventAddDynamicTextField(ElementScene *scene);
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~ESEventAddDynamicTextField() override;
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bool mouseMoveEvent (QGraphicsSceneMouseEvent *event) override;
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bool mouseReleaseEvent (QGraphicsSceneMouseEvent *event) override;
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private:
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PartDynamicTextField *m_text;
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};
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#endif // ESEVENTADDDYNAMICTEXTFIELD_H
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