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Right-click the shortcut bar, or click the "…" button at its end, and it turns into a small window holding two lists: the bar's commands, left to right, and every other command. Drag a command onto the bar, off it, or to another place on it; a double click moves it to the other list. Terminé saves and shows the bar again where it was, with the result; Annuler, Esc or closing the window leaves it as it was. "Valeurs par défaut" puts back the defaults for this context. A Qt::Popup closes on a press outside it and holds the mouse grab, so the bar is re-shown as a Qt::Tool window for the time of the edit. Only QSettings is written, through ShortcutBarSettings, never the project's undo stack. The popup now looks the commands up itself (popUpShortcutBar(pos, context)) instead of being handed actions, since it has to rebuild them after an edit. ShortcutBarSettings::availableIds() lists what can go on the bar, shared with the configuration page. An empty bar still shows its "…" button, so it can be filled again. Discussion #1033. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com> Claude-Session: https://claude.ai/code/session_01G2d2Zi8BfrYRPX88zhaoFG (cherry picked from commit 4145d4bec1d403126b2a6587105aea47092db8a2)