Element editor : improve the behavior with the arrow keys (depending to the current selection : nothing / one / several)

git-svn-id: svn+ssh://svn.tuxfamily.org/svnroot/qet/qet/trunk@5272 bfdf4180-ca20-0410-9c96-a3a8aa849046
This commit is contained in:
blacksun
2018-03-20 10:59:39 +00:00
parent 71faf02bb3
commit ae8f23f659
2 changed files with 58 additions and 11 deletions

View File

@@ -246,26 +246,38 @@ void ElementPrimitiveDecorator::mouseReleaseEvent(QGraphicsSceneMouseEvent *even
/**
@reimp QGraphicsItem::keyPressEvent
*/
void ElementPrimitiveDecorator::keyPressEvent(QKeyEvent *e) {
void ElementPrimitiveDecorator::keyPressEvent(QKeyEvent *e)
{
const qreal movement_length = 1.0;
QPointF movement;
switch(e -> key()) {
switch(e -> key())
{
case Qt::Key_Left: movement = QPointF(-movement_length, 0.0); break;
case Qt::Key_Right: movement = QPointF(+movement_length, 0.0); break;
case Qt::Key_Up: movement = QPointF(0.0, -movement_length); break;
case Qt::Key_Down: movement = QPointF(0.0, +movement_length); break;
}
if (!movement.isNull() && focusItem() == this) {
if (!moving_by_keys_) {
if (!movement.isNull() && focusItem() == this)
{
if (!moving_by_keys_)
{
moving_by_keys_ = true;
keys_movement_ = movement;
} else {
}
else
{
keys_movement_ += movement;
}
foreach(QGraphicsItem *qgi, graphicsItems()) {
for(QGraphicsItem *qgi : graphicsItems())
{
qgi -> setPos(qgi -> pos() + movement);
adjust();
}
e->accept();
return;
}
QGraphicsObject::keyPressEvent(e);
@@ -276,7 +288,7 @@ void ElementPrimitiveDecorator::keyPressEvent(QKeyEvent *e) {
*/
void ElementPrimitiveDecorator::keyReleaseEvent(QKeyEvent *e) {
// detecte le relachement d'une touche de direction ( = deplacement de parties)
if (
if(
(e -> key() == Qt::Key_Left || e -> key() == Qt::Key_Right ||\
e -> key() == Qt::Key_Up || e -> key() == Qt::Key_Down) &&\
moving_by_keys_ && !e -> isAutoRepeat()
@@ -285,6 +297,8 @@ void ElementPrimitiveDecorator::keyReleaseEvent(QKeyEvent *e) {
emit(actionFinished(new MovePartsCommand(keys_movement_, nullptr, graphicsItems())));
keys_movement_ = QPointF();
moving_by_keys_ = false;
e->accept();
return;
}
QGraphicsObject::keyPressEvent(e);
}

View File

@@ -33,6 +33,7 @@
#include "eseventinterface.h"
#include "QetGraphicsItemModeler/qetgraphicshandleritem.h"
#include "partdynamictextfield.h"
#include "QPropertyUndoCommand/qpropertyundocommand.h"
#include <algorithm>
#include <QKeyEvent>
@@ -177,16 +178,48 @@ void ElementScene::mouseDoubleClickEvent(QGraphicsSceneMouseEvent *event) {
* manage key press event
* @param event
*/
void ElementScene::keyPressEvent(QKeyEvent *event) {
if (m_event_interface) {
if (m_event_interface -> keyPressEvent(event)) {
if (m_event_interface->isFinish()) {
void ElementScene::keyPressEvent(QKeyEvent *event)
{
if (m_event_interface)
{
if (m_event_interface -> keyPressEvent(event))
{
if (m_event_interface->isFinish())
{
delete m_event_interface; m_event_interface = nullptr;
emit(partsAdded());
}
return;
}
}
if(selectedItems().size() == 1)
{
QGraphicsObject *qgo = selectedItems().first()->toGraphicsObject();
if(qgo)
{
QPointF original_pos = qgo->pos();
QPointF p = qgo->pos();
int k = event->key();
if(k == Qt::Key_Right)
p.rx() += 1;
else if (k == Qt::Key_Left)
p.rx() -= 1;
else if (k == Qt::Key_Up)
p.ry() -= 1;
else if (k == Qt::Key_Down)
p.ry() += 1;
qgo->setPos(p);
QPropertyUndoCommand *undo = new QPropertyUndoCommand(qgo, "pos", QVariant(original_pos), QVariant(p));
undo->setText(tr("Déplacer une primitive"));
undo->enableAnimation();
undoStack().push(undo);
event->accept();
return;
}
}
QGraphicsScene::keyPressEvent(event);
}