Mirror (M) and Flip (F) in the element editor reflected the selected
parts across the element origin: every part's mirror() and flip()
negated the scene x or y coordinate. A part drawn to the right of the
origin landed the same distance to the left, so the selection jumped
to the other side of the canvas instead of turning around.
MirrorElementsCommand and FlipElementsCommand now compute the united
scene bounding rectangle of the selected items and reflect across the
vertical or horizontal line through its center. The center is snapped
to the nearest half of the diagram grid, so points that were on the
grid stay on the grid after the reflection. Terminals in particular
keep their grid alignment.
Each part's mirror() and flip() takes the axis coordinate as a
parameter with a default of 0, so the previous behavior remains
available to any other caller. The command stores the axis when it is
created and undo reapplies the same reflection, which is its own
inverse, so the existing undo path is unchanged.
Parts covered: PartArc, PartDynamicTextField, PartEllipse, PartLine,
PartPolygon, PartRectangle, PartTerminal, PartText.
Fixes#812
1. Drop dead prepareGeometryChange()/update() calls in
setPotential(), split unrelated terminaleditor.h re-indent into its
own change
2. Removed: setPotential() had prepareGeometryChange()/update() left over from
the label-display mechanism that was dropped before this PR
New QLineEdit (m_potential_le) between Type and Nom: an optional,
symbol-author-chosen grouping identifier shared by terminals that
belong to the same physical terminal within a multi-terminal block.
Stored as TerminalData::m_potential (new field, persisted as the
"potential" XML attribute, empty by default).
Used by relatedPotentialTerminal() in terminal.cpp: when
potential_isolating is enabled on a Terminal-type element, terminals
sharing a non-empty, matching potential value now stay electrically
linked to each other instead of every terminal in the block being
isolated from every other one.
Tooltip on the field for explanation
Follow-up to #158 / PR #501. While investigating that position bug,
found a second, separate one in the same area: PartText::setFont()
never updated real_font_size_, so it stayed frozen at whatever size the
item was constructed with.
That field isn't cosmetic - it's live data two other operations depend
on:
- startUserTransformation()/handleUserTransformation() use it as the
base size when scaling the font as the user drags a resize handle.
With it stale, dragging a handle after changing the size via the
toolbar (or loading a file with a non-default size) scales from the
wrong starting point - the resulting size has nothing to do with
what's visibly on screen.
- flip() reads it directly to compute the repositioning offset, so a
stale value also mis-positions the item on flip.
Fix: update real_font_size_ inside setFont(), the same place PR #501
already re-runs adjustItemPosition() for the same reason (font changed,
keep everything that depends on it in sync). fromXml() already routes
both its "size" and "font" attribute branches through setFont(), so
loaded elements pick this up for free.
Verified with a temporary instrumented build: typed a size into the
element editor's font-size field three times (9 -> 4 -> 48). Each
setFont() call's "before" value exactly matched the previous call's
"after" value, confirming real_font_size_ now tracks every change
instead of freezing at its construction-time value (9). Instrumentation
removed before committing.
Default arguments aren't part of a function's pointer-to-member type, so &Class::slot has a type requiring the argument regardless of its
default value -- incompatible with a signal providing none, and &Class::slot alone won't compile against these signals at all.
When migrating to the modern member pointer connect, replaced with a lambda that calls the slot with no arguments, letting
the default apply exactly as before.
- SelectAutonumW::applyEnable(bool = true), connected to each NumPartEditorW's changed() signal in both setContext() and
on_add_button_clicked(). The corresponding disconnect() in on_remove_button_clicked() is removed rather than reimplemented: a
lambda-based connection can't be matched and removed by a separately-written disconnect() call, and the explicit disconnect
was already redundant -- the very next line deletes the part object, which Qt automatically disconnects on destruction (the same
guarantee setContext()'s own qDeleteAll() cleanup already relies on).
- PartText::adjustItemPosition(int = 0), connected to QTextDocument::contentsChanged().
- ExportDialog::slot_changeFilesExtension(bool = false), connected to ExportPropertiesWidget::formatChanged().
Now a new checkbox in the dynamictextfieldeditor is available (by default set to false for legacy) to make it possible to turn dynamic text fields around its own center.
This resolves an undesirable behaviour that occurs when the text alignment is retained
Including translation to english and german
QFont::fromString() of Qt 5.x and Qt <= 6.10 rejects the >= 19 field
descriptions QFont::toString() emits since Qt 6.11, silently leaving a
broken font at every read site. Add QETUtils::fontFromString(): try the
native parser first, and on failure re-compose the legacy 10/11 field
form from the known Qt 6.11 field layout (OpenType weight mapped back
to the legacy scale) so no font information stored in existing files is
lost. Also salvage the 21 field double-serialized descriptions left
behind by some historical builds (a complete legacy description
embedded as the family name of a second one) by taking the embedded
leading description, matching what the lenient parser of Qt 6.11+
resolves them to. All font read sites now go through the helper; on
failure the default font of the caller is left untouched instead of a
cleared family.
Verified end to end on a Qt 5.15 build: a project whose 53 font
attributes were rewritten into the 19 field Qt 6.11 format loads and
autosaves byte-identical to the original legacy file (family, sizes,
bold/italic/underline, style name all preserved), and a mixed file
containing the exact 21 field string from the issue comes back
normalized as "Caladea,9,-1,5,75,1,0,0,0,0,Bold Italic".
See issue #553.
QFont::toString() is not stable across Qt versions: Qt 6.11 switched to
a 19-field format carrying OpenType weights, which QFont::fromString()
of Qt 5.x and Qt <= 6.10 rejects, leaving a broken font. Projects saved
by a Qt 6.11+ build were therefore unreadable by older builds.
Add QETUtils::fontToString() composing the legacy 10/11-field
description (weight mapped back to the legacy scale with the same
closest-match table Qt uses when parsing) and use it at every site that
stores a font description in a project, element, table config or
settings file. Every Qt version from 5.15 through 6.12-beta parses this
form correctly, so files stay readable by every QET build in
circulation.
See issue #553.
Static texts (PartText) gain an optional alignment, exposed via the
existing AlignmentTextDialog behind a new "Alignement" button in the
static text editor:
- The horizontal part aligns the lines of a multi-line text relative
to each other (centered block labels no longer need one hand-placed
text per line).
- The full alignment defines the anchor: when the content or font
changes later, the selected corner/center of the bounding rect keeps
its place instead of always growing right/down from the top-left
(same prepareAlignment/finishAlignment logic as DiagramTextItem).
Format: the <text> node takes the same optional Halignment/Valignment
attributes as dynamic_text, written only when they differ from the
historical top-left behaviour - existing .elmt files are untouched and
round-trip byte-identical. The saved x/y stay the baseline-left of the
text block in all cases; ElementPictureFactory only needs the line
alignment (the anchor is editor-side behaviour), so rendered elements
match the editor exactly.
German translations for the three new strings included (qet_de stays
complete, 2686/2686).
Verified headless: a project embedding a two-line text once with
Halignment=AlignHCenter and once without exports to SVG with the short
line centered under the long one (x 102.5 vs 126.5) in the aligned
block, and identical x for both lines in the legacy block. Editor-side
anchor behaviour follows the proven DiagramTextItem implementation but
was not manually exercised in the GUI yet.
m_first_move was initialized before _linestyle in the constructor
initializer list, but _linestyle is declared first in the class. Reorder
to match declaration order.
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
When an item type is selected for the first time the properties dock
expands, causing the QGraphicsView viewport to shrink. Qt recalculates
scene coordinates and fires one or more synthetic mouseMoveEvents before
the user has actually moved the mouse.
The original code used a single-shot m_first_move flag in
CustomElementGraphicPart, which absorbed exactly one spurious event.
PartText and PartDynamicTextField had no protection at all.
Fix: compare screen-coordinate displacement against
QApplication::startDragDistance() (~4 px). Screen coordinates are
stable across viewport resizes, so the check correctly rejects
synthetic dock-expansion events while allowing genuine drags.
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
iIn the element editor, every rotation is made around the center of the
scene, this is usefull when rotate several part but less when only one
need to be rotated, especially when it is the terminal part and we only
want to change the orientation.
This commit solve it. Now when only a terminal part is selected, the
terminal don't rotate around the center of the scene but change the
orientation.
The rotation, flip and mirror of parts are good features but always
rotate around the center of the scene and if the parts are far from the
center of the scene the behavior look inappropriate from the POV of user
(because parts move far from original position and can out of the view).
A good new features should be to solve it (rotate around the center of
the bounding rect of the selection) and probably extract the function
rotate/flip/mirror from the parts class and create a new class with for
only goal to calculate and apply these modifiaction trough an undo
command.
When reading and comparing Qt5-docs and Qt6-docs, I read,
that there are no differences in the functions!
So it is not necessary to have the differentiation
between the Qt-Versions.
Code compiles without errors or warnings for Qt5 and Qt6.
Maybe not (yet) perfect, but it looks pretty good to me!
Why am I doing this to myself?
All this crap with fonts and stuff!
It's been crap for as long as I can remember.
Now that the problem with the translations of keyboard shortcuts has been resolved and rotation using the space bar works reliably in principle, I took a closer look at the rotation function itself in the element editor.
I noticed, for example, that arcs can be rotated at an angle of 15°. This doesn't really make sense, as the “arc” part doesn't have the “rotation” property. There is only width and height.
And somehow rotating arcs didn't work well: start- and span-angles weren't adjusted.
Lines and polygons can be rotated in 15° increments, which doesn't make much sense, if other parts that can only be rotated in 90° increments are selected at the same time.
To make a long story short:
I reworked the rotation functions of the graphical parts so that now all parts are rotated in 90° steps around the origin! This means that it is now possible to mark several parts and rotate them around the same point at the same time!
In addition, the functions for mirroring graphic parts at y-axis (shortcut "M") and flipping at x-axis (shortcut "F") have been implemented.
I have saved the text elements for later!
(or someone else)
clazy is a compiler plugin which allows clang to understand Qt
semantics. You get more than 50 Qt related compiler warnings, ranging
from unneeded memory allocations to misusage of API, including fix-its
for automatic refactoring.
https://invent.kde.org/sdk/clazy