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22f1455868
Review of the previous commit: "Import scaled element" and "Import DXF" add a definition to an open symbol through OpenElmtCommand, which, unlike a paste, kept the imported terminals' uuids. With derived uuids, an old symbol imported into itself (or into another with a terminal at the same point) gave two terminals one uuid; importing any symbol whose terminals already carried uuids did the same before this series. OpenElmtCommand now renews the imported terminals' uuids, as PastePartsCommand does. Checked in the editor with a stand-in scaler at scale 1: open 6es7_212-1ae40-0xb0__p3.elmt, import it into itself, save -- 6 terminals, 3 distinct uuids without this commit, 6 with it, the original 3 keeping their derived values. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
82 lines
2.3 KiB
C++
82 lines
2.3 KiB
C++
/*
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Copyright 2006-2026 The QElectroTech Team
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This file is part of QElectroTech.
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QElectroTech is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 2 of the License, or
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(at your option) any later version.
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QElectroTech is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with QElectroTech. If not, see <http://www.gnu.org/licenses/>.
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*/
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#include "openelmtcommand.h"
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#include "../elementscene.h"
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#include "../graphicspart/partterminal.h"
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#include <QDomDocument>
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#include <QObject>
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OpenElmtCommand::OpenElmtCommand(const QDomDocument &document,
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QPointer<ElementScene> scene,
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QUndoCommand *parent) :
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QUndoCommand{parent},
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m_document{document.cloneNode().toDocument()},
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m_scene{scene}
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{
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setText(QObject::tr("Ouvrir un element"));
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}
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OpenElmtCommand::~OpenElmtCommand()
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{
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if (m_scene) {
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m_scene->qgiManager().release(m_graphics_item);
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}
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}
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void OpenElmtCommand::undo()
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{
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m_scene->removeItems(m_graphics_item.toVector());
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}
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void OpenElmtCommand::redo()
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{
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if (!m_scene) {
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return;
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}
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if (m_first_redo)
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{
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m_scene->fromXml(m_document, QPointF(), true, &m_graphics_item);
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//The terminals are added to an element that may already hold
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//the same ones -- importing the same symbol twice, or two old
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//symbols whose terminals get the same derived uuid -- so they
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//get new uuids, as a paste gives them (PastePartsCommand).
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for (QGraphicsItem *qgi : std::as_const(m_graphics_item)) {
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if (qgi->type() == PartTerminal::Type) {
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static_cast<PartTerminal *>(qgi)->setNewUuid();
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}
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}
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m_scene->qgiManager().manage(m_graphics_item);
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m_first_redo = false;
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//m_document is now useless,
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//we clear it to use less memory
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m_document.clear();
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}
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else {
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m_scene->addItems(m_graphics_item.toVector());
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}
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#pragma message("@TODO uncomment slot_select when fixed, see itemChange function for each primitive")
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//Commented because it takes a lot of time
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//when a lot of primitives are loaded!
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//needs work
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//m_scene->slot_select(m_graphics_item);
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}
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