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Symbol editor: imported elements get new terminal uuids
Review of the previous commit: "Import scaled element" and "Import DXF" add a definition to an open symbol through OpenElmtCommand, which, unlike a paste, kept the imported terminals' uuids. With derived uuids, an old symbol imported into itself (or into another with a terminal at the same point) gave two terminals one uuid; importing any symbol whose terminals already carried uuids did the same before this series. OpenElmtCommand now renews the imported terminals' uuids, as PastePartsCommand does. Checked in the editor with a stand-in scaler at scale 1: open 6es7_212-1ae40-0xb0__p3.elmt, import it into itself, save -- 6 terminals, 3 distinct uuids without this commit, 6 with it, the original 3 keeping their derived values. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
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@@ -17,6 +17,7 @@
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*/
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#include "openelmtcommand.h"
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#include "../elementscene.h"
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#include "../graphicspart/partterminal.h"
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#include <QDomDocument>
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#include <QObject>
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@@ -52,6 +53,15 @@ void OpenElmtCommand::redo()
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if (m_first_redo)
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{
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m_scene->fromXml(m_document, QPointF(), true, &m_graphics_item);
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//The terminals are added to an element that may already hold
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//the same ones -- importing the same symbol twice, or two old
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//symbols whose terminals get the same derived uuid -- so they
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//get new uuids, as a paste gives them (PastePartsCommand).
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for (QGraphicsItem *qgi : std::as_const(m_graphics_item)) {
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if (qgi->type() == PartTerminal::Type) {
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static_cast<PartTerminal *>(qgi)->setNewUuid();
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}
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}
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m_scene->qgiManager().manage(m_graphics_item);
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m_first_redo = false;
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