Files
qelectrotech-source-mirror/sources/ElementsCollection/elementpickerpopup.h
T
ispyisail 6d42556d9f Customise the shortcut bar in place
Right-click the shortcut bar, or click the "…" button at its end, and it
turns into a small window holding two lists: the bar's commands, left
to right, and every other command. Drag a command onto the bar, off
it, or to another place on it; a double click moves it to the other
list. Terminé saves and shows the bar again where it was, with the
result; Annuler, Esc or closing the window leaves it as it was.
"Valeurs par défaut" puts back the defaults for this context.

A Qt::Popup closes on a press outside it and holds the mouse grab, so
the bar is re-shown as a Qt::Tool window for the time of the edit.
Only QSettings is written, through ShortcutBarSettings, never the
project's undo stack.

The popup now looks the commands up itself (popUpShortcutBar(pos,
context)) instead of being handed actions, since it has to rebuild
them after an edit. ShortcutBarSettings::availableIds() lists what can
go on the bar, shared with the configuration page. An empty bar still
shows its "…" button, so it can be filled again.

Discussion #1033.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01G2d2Zi8BfrYRPX88zhaoFG
(cherry picked from commit 4145d4bec1d403126b2a6587105aea47092db8a2)
2026-09-26 21:40:19 +12:00

103 lines
3.3 KiB
C++

/*
Copyright 2006-2026 The QElectroTech Team
This file is part of QElectroTech.
QElectroTech is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 2 of the License, or
(at your option) any later version.
QElectroTech is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with QElectroTech. If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef ELEMENTPICKERPOPUP_H
#define ELEMENTPICKERPOPUP_H
#include "elementslocation.h"
#include "../shortcutbarsettings.h"
#include <QFrame>
class ElementsCollectionWidget;
class QLineEdit;
class QListView;
class QStandardItemModel;
class QLabel;
class QAction;
class QHBoxLayout;
class QListWidget;
class QListWidgetItem;
/**
@brief A cursor-anchored element picker.
Opens where the mouse is, focused on its search field: type to filter,
Enter to place, Esc to close. It is a recall tool, as opposed to the
Collections dock, which is a browsing tool.
It deliberately does not build its own ElementsCollectionModel. Loading the
collection is already the slow part of startup and a second copy would
double it, so the picker asks the dock's widget to run the query -- see
ElementsCollectionWidget::rankedSearch(). That also means the two always
agree on results and ranking.
*/
class ElementPickerPopup : public QFrame
{
Q_OBJECT
public:
explicit ElementPickerPopup(ElementsCollectionWidget *source,
QWidget *parent = nullptr);
void popUpAt(const QPoint &global_pos);
void popUpShortcutBar(const QPoint &global_pos,
ShortcutBarSettings::Context context);
signals:
/// Emitted when the user picks an element; the popup has closed
void elementChosen(const ElementsLocation &location);
protected:
void keyPressEvent(QKeyEvent *event) override;
void closeEvent(QCloseEvent *event) override;
private:
void runSearch();
void chooseCurrent();
void showPalette();
void show(const QPoint &global_pos);
void setCommands(const QList<QAction *> &commands);
QAction *commandAction(const QString &id) const;
QListWidgetItem *commandItem(const QString &id, bool icon_only) const;
void startCustomising();
void fillCustomising(const QStringList &ids);
void finishCustomising(bool save);
void setPickerVisible(bool visible);
int loadPaletteDir(const QString &dir_path, const QString &prefix,
int depth);
ElementsCollectionWidget *m_source = nullptr;
QLineEdit *m_search = nullptr;
QListView *m_view = nullptr;
QStandardItemModel *m_model = nullptr;
QLabel *m_hint = nullptr;
QWidget *m_commands = nullptr;
QHBoxLayout *m_commands_layout = nullptr;
/// Opened as the shortcut bar, as opposed to the plain picker
bool m_bar_mode = false;
ShortcutBarSettings::Context m_context = ShortcutBarSettings::Canvas;
/// Customising the bar in place
bool m_customising = false;
QWidget *m_editor = nullptr;
QListWidget *m_edit_row = nullptr;
QListWidget *m_edit_available = nullptr;
bool m_palette_mode = true;
};
#endif // ELEMENTPICKERPOPUP_H