The six user-facing error strings in EdzArchive::extract() were hard-coded
QStringLiteral, so they could not be translated (reported by plc-user in
PR #513).
Wrap them in tr() via Q_DECLARE_TR_FUNCTIONS — EdzArchive is not a QObject,
so this gives it its own translation context without pulling in a moc
dependency. The *.part.xml glob stays a QStringLiteral: it is a filename
pattern, not user-facing text.
Adds German and French translations for all six. German wording for
"Cannot read %1" is plc-user's ("Kann %1 nicht lesen.").
Note for review: the rest of QET uses French source strings translated to
en/de in the .ts files, whereas these strings are English in the source
(as merged in PR #513). This commit keeps them English rather than
rewriting strings already reviewed; happy to flip them to French sources
for consistency if preferred.
Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
qet_de.ts had 20 unfinished entries in the PartTerminal and
TerminalEditor contexts: 12 empty ones (shown in French at runtime,
since French is the source language of the tr() literals) and 8 that
already carried German text but were still flagged unfinished.
Translate the 12 empty strings, matching the terminology already
established in these contexts (borne/terminal -> "Anschluss",
label -> "Beschriftung", cadre -> "Rahmen", police -> "Schriftart"),
and mark the 8 existing drafts as finished. lrelease now reports
2621 finished and 0 unfinished translations for de_DE.
- include Liberation-Fonts and osifont
(thanks elevatormind!)
- use "Liberation Sans" as default-font
- adjust License-Tab in About-Form
- Bugfix: When selecting a font, the current
font is highlighted in dialog
- adjust some whitespace and English comments
Introduced additional spinboxes in config-page for
setting min- and max-size of grid-dots separately for
diagram- and element-editor.
That assures maximal flexibility for setting the grids.
Don't want the grid-dots to change over zooming-levels?
Set min- and max-values to the same number.
Preset-values for all min-/max-values is "1".
If the adjustable range of 1 to 5 is not sufficient, it
can be easily adjusted. Only need feedback for this.
Now that the problem with the translations of keyboard shortcuts has been resolved and rotation using the space bar works reliably in principle, I took a closer look at the rotation function itself in the element editor.
I noticed, for example, that arcs can be rotated at an angle of 15°. This doesn't really make sense, as the “arc” part doesn't have the “rotation” property. There is only width and height.
And somehow rotating arcs didn't work well: start- and span-angles weren't adjusted.
Lines and polygons can be rotated in 15° increments, which doesn't make much sense, if other parts that can only be rotated in 90° increments are selected at the same time.
To make a long story short:
I reworked the rotation functions of the graphical parts so that now all parts are rotated in 90° steps around the origin! This means that it is now possible to mark several parts and rotate them around the same point at the same time!
In addition, the functions for mirroring graphic parts at y-axis (shortcut "M") and flipping at x-axis (shortcut "F") have been implemented.
I have saved the text elements for later!
(or someone else)