Generated by tools/qet-en-source/regenerate.sh, not edited by hand. The
tree is the fresh conversion; this commit only joins it to the PR's
history so the branch is never force-pushed.
Every tr() source string in the code and the forms is now the English
text, and French is a translation (qet_fr.ts) like the other languages.
Generated, not hand-edited: master ef795a21e5 converted by
qet-en-source (harness 4c4ddc9).
3144 messages get an English source, 665 already had one, 0 left French; 8 shared-wording pairs disambiguated.
C++: 2904 literals in 233 files. Forms: 809 strings in 65 files. All 34 .ts files re-keyed; qet_fr.ts filled.
lupdate check: PASS. What each of 38 languages shows, old vs new: same 118266, English instead of French 38433, comment fallback 51, differences 0.
lupdate over sources/ adds the 164 strings merged after the last
translations update (da39ec1c8) and revives 3 entries it had wrongly
marked vanished (the issue #1366 describes for English); the mirror
script then fills the new ones. qet_fr.qm: 3792 finished, 0 unfinished,
0 null records.
Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com>
The strings in the code are French and serve as both translation key
and displayed text. lang/qet_fr.ts was almost empty: 3425 messages and
22 plural messages had no translation, so lrelease compiled them as
null-string records (3469 in qet_fr.qm) and the French UI showed the
code text through QTranslator's null fallback. Correcting French
wording therefore meant changing the key, which orphans the translation
of that string in all 33 other language files; the "Élement" typo fix
needed a key rename in 34 files for one accent.
This copies every empty French entry's source text into its own
translation, so qet_fr.qm is complete (514 KB, 0 null records, like
the other languages) and French wording can be corrected in the .ts
alone. Translations that already had text (113 French renderings of
English-written sources, 16 identical, 54 plurals) are untouched, as
are the 10 vanished entries. The file is byte-identical outside the
rewritten <translation> elements.
misc/i18n/mirror_source_language.py does the copy and is meant to run
after update_translations; --check exits 1 when a run is needed.
Forgetting it breaks nothing: an empty entry still falls back to the
code text. INSTALL.md section 10 explains the rule and that
-removeidentical must never be added to lrelease. Tests:
misc/i18n/test_mirror_source_language.py with a before/after fixture
pair covering every message class.
No visible change in the application.
Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com>
The "general" tab of the element properties starts its description with
tr("Élement\n"), missing the second accent. The French UI shows the typo,
and the misspelt string is the translation key in all 34 lang/qet_*.ts
files (and from there was copied into 11 phrase books).
This fixes the source string to "Élément\n" and renames the key in the
34 .ts files so every existing translation stays attached. Without the
.ts change, the next lupdate run would mark the old entry vanished and
add an empty "Élément" entry: lupdate's similar-text heuristic does not
carry the translation over (checked with Qt 6.11 lupdate on copies of
qet_de/pl/en/fr.ts). With the change, lupdate reports the entry as
already existing and keeps the translation. qet_fr.ts also gets the
corrected spelling as its translation.
No behaviour change besides the one character in the label. The phrase
books keep their copy of the typo for now; they are cleaned up with the
other phrase-book corrections.
Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com>
The three new strings only. A full update_translations run rewrites 33
files (+87,518/-52,666 lines, 184 new strings from other merged work),
so that is left to the next translations refresh.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Hovering a symbol's text shows its value and the hint "<Shift> to move"
("<Shift> pour déplacer" in French), which does not say what moves: a
plain drag moves the whole symbol, Shift+drag moves the text alone
(DynamicElementTextItem::mousePressEvent).
English: "Hold Shift and drag to move this text on its own".
French: "Maintenir Maj et faire glisser pour déplacer ce texte seul".
Translations only, as for #1124: the source string is unchanged, so the
other languages keep their current text.
Revives #499 (closed 2026-06-11 by its author to test locally first).
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
The six user-facing error strings in EdzArchive::extract() were hard-coded
QStringLiteral, so they could not be translated (reported by plc-user in
PR #513).
Wrap them in tr() via Q_DECLARE_TR_FUNCTIONS — EdzArchive is not a QObject,
so this gives it its own translation context without pulling in a moc
dependency. The *.part.xml glob stays a QStringLiteral: it is a filename
pattern, not user-facing text.
Adds German and French translations for all six. German wording for
"Cannot read %1" is plc-user's ("Kann %1 nicht lesen.").
Note for review: the rest of QET uses French source strings translated to
en/de in the .ts files, whereas these strings are English in the source
(as merged in PR #513). This commit keeps them English rather than
rewriting strings already reviewed; happy to flip them to French sources
for consistency if preferred.
Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
- include Liberation-Fonts and osifont
(thanks elevatormind!)
- use "Liberation Sans" as default-font
- adjust License-Tab in About-Form
- Bugfix: When selecting a font, the current
font is highlighted in dialog
- adjust some whitespace and English comments
Introduced additional spinboxes in config-page for
setting min- and max-size of grid-dots separately for
diagram- and element-editor.
That assures maximal flexibility for setting the grids.
Don't want the grid-dots to change over zooming-levels?
Set min- and max-values to the same number.
Preset-values for all min-/max-values is "1".
If the adjustable range of 1 to 5 is not sufficient, it
can be easily adjusted. Only need feedback for this.
Now that the problem with the translations of keyboard shortcuts has been resolved and rotation using the space bar works reliably in principle, I took a closer look at the rotation function itself in the element editor.
I noticed, for example, that arcs can be rotated at an angle of 15°. This doesn't really make sense, as the “arc” part doesn't have the “rotation” property. There is only width and height.
And somehow rotating arcs didn't work well: start- and span-angles weren't adjusted.
Lines and polygons can be rotated in 15° increments, which doesn't make much sense, if other parts that can only be rotated in 90° increments are selected at the same time.
To make a long story short:
I reworked the rotation functions of the graphical parts so that now all parts are rotated in 90° steps around the origin! This means that it is now possible to mark several parts and rotate them around the same point at the same time!
In addition, the functions for mirroring graphic parts at y-axis (shortcut "M") and flipping at x-axis (shortcut "F") have been implemented.
I have saved the text elements for later!
(or someone else)